.setSpan()
Description
This function is used to set a value for the span
variable of an EasyEase Object.
It receives a float value which should be positive and should be greater than 0.0
and less or equal than totalLength
;
Example:
setSpan.pde
import easy.ease.*;
EasyEase curve = new EasyEase(this, 5);
EasyEase reference = new EasyEase(this, 1, 2, 2, 0);
void setup() {
size(600, 400);
textSize(30);
curve.setTotalLength(2.0);
}
void draw() {
background(#f1f1f1);
stroke(#ff0000);
fill(#ff0000);
strokeWeight(5);
float start = 50;
float stopX = width - 50;
float stopY = 50;
float motor = curve.framer(frameCount);
float refX = constrain(width-mouseX, start, stopX);
float newSpan = map(refX, 0, width, 0, 2);
curve.setSpan(newSpan);
float ptCurve_X = curve.linear(motor, start, stopX) ;
float ptCurve_Y = curve.inOut(motor, height-50, stopY) ;
ellipse(ptCurve_X, ptCurve_Y, 50, 50 );
text ("totalLength: "+curve.getTotalLength()+" sec.", 300, 300);
text ("motion span: "+String.format("%.2f", newSpan)+" sec.", 300, 350);
line(start, 380, stopX, 380);
line(refX, 370, refX, 390);
line(50, 20, reference.linear(motor, start, stopX), 20);
rec(30, 900);
}
setSpan.pde
Syntax
Parameters
span
(float) the motion span expressed in seconds
Return
void